
Detail oriented, dependable 3D animator and writer experienced in making other people awesome. Excels in high-responsibility positions where a strong work ethic and excellent communication skills means the difference between getting the job done and going down in flames. Works well as an independent operator, a team player or a whip-cracker.

The Art Institute of Portland Game Production Team: Gold Rush
- One and only animator for full conversion Unreal 3 modification
- Character and weapon animations and cycles for four characters and three weapons
- Project length: 22 weeks. ActorX, Unreal 3 Editor and Maya utilized
- Additional duties included writing, modeling, texturing, voice acting and logo design
The Art Institute of Portland Animation Production Team: Soup of the Day
- Character animator for up to three characters a sequence
- Responsible for four sequences of approximately thirty seconds in length
- Ongoing short film project, due to release in Fall 2010
- Project length: 11 weeks, using Maya exclusively
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Software Proficiencies
- Significant experience and proficiency with Autodesk Maya (4 years), with focus on animation and modeling, with forays into character rigging, level design and environmental texturing
- Experience and proficiency with Adobe Creative Suite products (6 months to 10 years)
- Unreal Editor 3 and ActorX export tool use (6 months)
Miscellaneous Awesome
- Programming experience in Python, MEL scripting and miscellaneous tagging languages
- Four years experience in small-team management of four to twenty individuals
- Online community management experience, heading up several with over 300 active users
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| Sales Associate, The Art Institute of Portland |
Portland, Oregon |
2008 |
| Assistant Store Manager, Malm Luggage |
Bellevue, Washington |
2004 – 2006 |
| Department Lead, Bon Marche |
Olympia, Washington |
2000 – 2004 |

| Exhibitor Liasion, Penny Arcade Expo |
Bellevue, WA |
2005 - 2006 |
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Seattle, Washington |
2007 – Present |
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Boston, Massachusetts |
2010 - Present |
| Event Coordinator, The Evergreen St. College |
Olympia, Washington |
1997 - 1998 |
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1999 - 2000 |

| Bachelor of Arts, Game Art and Design |
The Art Institute of Portland |
June 2010 |

| Paul Harris Fellow |
The Rotary Foundation of Rotary International |
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